Doctor of Philosophy
(Human Computer Interaction)
The doctoral programme in human-computer interaction aims to provide opportunities for students to improve the quality of scholars and professionalism of researchers in the field human-computer interaction that can play a leadership role in this area. This will contribute to the production of first class human capital. The doctoral programme also aims to strengthen the culture of continuous research and publication in human-computer interaction. In addition, students can raise human-computer interaction knowledge to make informed decisions in managing matters related to the design and education. The doctoral programme provides an opportunity to empower researchers involved in the field of reflective human-computer interaction to be able to become lifelong learners. In addition, this programme introduces on design, evaluation, and implementation of interactive interface design for system effectiveness and efficiency including user satisfaction. The programme is important to the students to apply and to measure usability testing (UT), user acceptance testing (UAT), and user experience design (UXD).
The program can be completed within :
Full-Time : 6 semester (minimum) – 10 semester (maximum)
Part-Time : 8 semester (minimum) – 14 semester (maximum)
**Students are required to attend at least one course of research methodology (GRU70104) throughout the study and meet the requirements of the audit course. Students may also be required to attend other courses on the Faculty’s proposal and meet the audit course requirements.
– User Experience (UX) Design: This area focuses on understanding users’ needs, preferences, and behaviors in relation to technology interfaces. Research may involve studying usability testing, user-centered design, information architecture, and interaction design.
– Cognitive Psychology and UX: This area explores how cognitive processes, such as attention, memory, and decision making, affect user interactions with technology. Research may involve investigating cognitive load, mental models, user interface design, and human factors.
– Accessibility and Inclusive Design: This research area focuses on making technology accessible to all individuals, including those with disabilities. Research may involve studying assistive technology, universal design principles, accessible interfaces, and user testing with diverse user groups.
– Social Computing and Online Communities: This area explores how technology impacts social interactions and communities. Research may involve studying online collaboration, social media, virtual reality, online gaming, and the effects of technology on society.
– Human-Robot Interaction: This research area investigates the interaction between humans and robots, exploring topics such as robot behavior, trust, communication, and user acceptance of robotic technologies.
– Augmented and Virtual Reality: This area focuses on understanding the user experience in virtual and augmented reality environments. Research may involve studying immersive interfaces, 3D interaction, presence, and the effects of VR/AR on user behavior and perception.